Globalisation in relation to education.
Globalisation in education results to:-
a) Virtual
education
b) E-learning
c) Long
distance learning
Virtual education
Definition
–
Instruction in the learning environment where
the teacher and students when the teachers and students are separated by time
and/or space.
Mode (How do the students being educated without the
teacher being there?)
-
Teachers are being replaced by Management Application(s).
•Management Application(s)-------•Multimedia resources = •Internet + •Video conferencing
Positive(s) of virtual education
-
Wide range of resources.
-
‘Study at any time/space’
Negative(s) of virtual education
-
Emotional aspect cannot be shared.
-
Not reliable. (Cannot be used if there is no
electricity)
-
Not much human contact.
-
The source cannot be trusted.(The validity is
questioned : maybe the knowledge is given by not qualified person)
Future trends of education in Malaysia:
-
Virtual education
-
Teachers come in hologram form.
-
No more books are needed.
-
Online tuition.
-
More computer lab.
-
Virtual glasses(Spectacles which can
display/provide information)
-
Café ‘edu’ replaces cyber cafe(cyber café
which serves the purpose of education only)
Impact(s) of virtual education on individual, society,
economy, politic, and technology:-
Classification(s)
|
Positive(s)
|
Negative(s)
|
Individual
|
-
More independent and up to date.
-
Hardworking(Learn at your own pace)
-
Do not need to wait for lecturer.
-
Advanced & knowledgeable.
|
-
Dependent to computer & internet(Can’t do anything
if blackout, resources maybe wrong)
-
Lazy (Learn at your own pace)
-
Socially handicap.
-
Do not develop soft skills.
-
Unhealthy(Don’t train themselves, no practical in
sports but only theory)
-
Uncaring and selfish.
|
Society
|
-
Advanced & knowledgeable.
-
Up to date.
|
-
Uncaring and selfish.
-
Face isolation.
-
Unhealthy (Do not train themselves)
-
No more Olympic or other sport games.
-
More disciplinary/crime problems(People are not taught
about values)
|
Economy
|
-
Wider market.
-
Marketable.
-
More challenging market(Healthy competition)
|
-
More online fraud (Credit card fraud)
-
Online gambling becomes rampant.
|
Politic
|
-
Keeps you updated.
|
-
Biased information provided.
-
Indoctrination (Impose one’s values, ideas, and
thoughts)
|
Technology
|
-
More advanced.
-
Keeps on changing for better.
|
-
Poor people will be affected(They cannot afford to buy
computers)
|
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